// 2026-08-05 · Weird & Wonderful · by Bob Smith

Floor796: The Animated Space Station Floor That Never Stops Growing

Floor796 is one enormous hand-animated scene of life on the 796th floor of a space station, drawn by a single person and packed with pop-culture cameos.

Screenshot of Floor796
Floor796: what you'll see when you land there

Floor796 is one picture. It is also, at this point, one of the largest hand-drawn animations on the internet, and it is still growing. Open it and you are looking at a cross-section of a single floor of an impossibly large space station, everything on screen moving at once, and if you drag sideways it just keeps going. And going.

Somewhere in there is a character from a show you like. Probably several.

What is Floor796?

The premise is deliberately absurd. There is a space station. It has at least 796 floors. This is the 796th, and it is populated by an ever-increasing cast of characters borrowed from movies, TV, games, anime, comics and memes, all going about ordinary business in a series of connected rooms, corridors, labs, bars and cargo bays.

It is the work of one person: Pavel Sannikau, a Belarusian programmer and self-taught artist who works under the handle 0x00. The project started in 2018, and roughly the first year of it produced no artwork at all, because he was busy building the tools. Existing animation software could not handle a scene of this shape, so he wrote his own editor and his own rendering engine, and only then started drawing.

That decision is why the site behaves the way it does. Hundreds of scenes and thousands of animated elements stream into the browser as you move, smoothly enough that you can scroll the whole floor like a document. There is no loading screen between rooms, because there are no rooms in a technical sense. It is all one continuous canvas.

What makes it more than a technical stunt is the density of the joke. Nothing is labeled. There is no caption telling you that the figure in the corner is from a specific anime, or that the two characters arguing by the vending machine are a very deep cut indeed. You either recognize them or you do not, and the scene carries on either way. Finding one you know feels like spotting a friend in a crowd photo.

New blocks get added regularly, which means the floor you looked at six months ago is not the floor that is there now. It is less a finished artwork than a thing that is still being built in public.

What can you do with Floor796?

  • Scroll the whole floor. Drag horizontally and keep going. The scene extends far further than the first screen suggests, and the tone shifts as you travel.
  • Zoom out for the map view. Pull back and the floor reads as a cross-section diagram, which is the fastest way to see how much there actually is.
  • Hunt for cameos. The core activity. Characters from films, games, anime and internet history are scattered everywhere, mostly without ceremony.
  • Jump to a named area. The site’s menu lists the areas of the floor, so you can go straight to a section instead of scrolling past everything.
  • Watch the small animations. Almost nothing is static. Individual background figures have their own multi-second loops that most visitors never notice.
  • Share a specific spot. Point someone at the exact part of the floor you want them to see rather than telling them to scroll for a while.
  • Come back later. New blocks are added over time, so revisiting after a few months genuinely shows you things that did not exist before.

Tips to get the most out of it

Use a big screen. This is the rare site where a desktop monitor is not optional. The whole appeal is peripheral detail, and a phone screen crops away most of the scene at any given moment.

Go slowly and low. Most people drag fast at head height and see the set pieces. The best material is at the edges: under desks, behind machinery, in the corner of a room you were scrolling past.

Do not try to identify everything. Half the fun is the flash of recognition. Reverse-image-searching every figure turns a lovely browsing experience into homework.

Zoom out first, then pick a target. A quick overview tells you where the dense areas are. Then commit to one section and actually look at it, rather than skimming the entire floor in five minutes.

Check the update notes. The project is added to over time, and knowing which block is new gives you somewhere specific to look on a return visit.

Bring someone else. Cameo-spotting is much better with a second person, because you will each recognize completely different things.

If you like Floor796, also try…

  • Zoomquilt: another infinite hand-painted canvas, except this one goes inward forever instead of sideways.
  • Cameron’s World: a dense collage built entirely from salvaged GeoCities pages, with the same reward-for-looking-closely quality.
  • Orb Farm: a tiny self-contained world you can watch tick along without doing anything.
  • Neal.fun: a collection of interactive toys with the same one-person, obsessive-craft energy.

More gloriously pointless craftsmanship in Weird & Wonderful, and more visual rabbit holes in Design & Creativity.

Frequently asked questions

What is Floor796?

Floor796 is a single, continuously expanding animated scene showing life on the 796th floor of an enormous space station. It is drawn in a pixel-art style and filled with characters and references from movies, games, anime and internet culture. You scroll and zoom around it in a browser, and everything on screen is animating at once.

Is Floor796 free?

Yes, the site is free to browse with no account required. The project is made by one person and supported by voluntary donations from people who want to see it keep growing, but nothing is locked behind a payment.

Who makes Floor796?

It is the work of a single developer and self-taught artist, Pavel Sannikau, who goes by 0x00 online. He spent roughly the first year of the project building a custom animation editor and rendering engine before drawing any of the scene itself.

How do I find the hidden references in Floor796?

Zoom out to see the overall layout, then move slowly through one section at a time and look at the small details rather than the big set pieces. Many cameos are tiny background figures. The site also has a menu of named areas so you can jump to a specific part of the floor instead of scrolling from the start.

Visit Floor796 →

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